
MA Cultural Heritage and Museum Studies: This well-established programme at the University of Ulster has many links with the museum and heritage profession.
Graduates have been successful in securing positions in the museum and heritage sectors both in Northern Ireland and the Republic of Ireland. The degree programme has been designed for individuals seeking further career development in the heritage and museum sectors, as well for graduates of Art and Design, Art History, Geography, History, Archaeology and allied disciplines, who wish to develop their research interests in these fields.
BA (Hons) Interactive Media Arts: The Interactive Media Arts course is centred on the new and dynamic media landscape. The course content focuses on the processes, practices, theories that have reshaped traditional media formats after the development of "new media" technologies. By analysing content development and media ecologies shaped by digital media, and mixing these with skills in digital content creation and multi-media authoring, students create a range of diverse practice-based projects.
The interactive experiences that students develop will question the notion of play in the museum, recontextualising the collections and gallery spaces to create new modes for the public to investigate and interrogate the spaces of the museum as an institution and develop new dialogues with the exhibits.
A unique feature of this project is the limited involvement of the museum, whilst aware that the hack day is taking place the museum is not directly involved in the planning or running of the event, instead students will observe the normal museums rules and regulations, and in many ways will look and behave like traditional visitors. The aim of this project is to work outside the traditionally slow, often bureaucratic management structure of museums as a means to explore how time constrained working can facilitate innovation within museums.
After the event the interactive experiences that students produce will be distributed freely under a creative commons license and will be available for download from this website.
Some key books, articles and examples that we think are a great starting point for any interactive interpretation project
Museums at Play: This book includes 40 case studies which demonstrate how key international museums are using play, games and interactivity to create engaging museum experiences.
Lift your (museum) game: A wiki for people who make museum games.
Gaming the Museum: Martha Henson and Danny Birchall, Wellcome Collection. Museums on the Web Conference
The rise of the hack day and what it means for the arts : Rohan Gunatillake. Guardian Culture Professionals Network
Museum Games and the Third Space : Elizabeth S. Goins, Ph.D. Rochester Institute of Technology, NY. Meaningful Play Conference
ART Game Lab exhibition, SFMoMA: An exhibition which features new games that use and respond to the museum space, such as Super Going.
Alan Hook is Course Director of the Interactive Media Arts program at the University of Ulster. He is a Lecturer in Interactive Media and a Researcher in Media and Play and Games at the Centre for Media Research. His research looks at playful mediated experiences. His looks atPervasive and Alternative Reality gaming, Video Games, and Play as a form of media interaction and mode of audience engagement. He blogs about things he sees with his eyes which affect his heart and head and tweets @alan_hook.
Oonagh Murphy is a PhD Student at the University of Ulster, her research looks at how museums are using digital technologies to engage with visitors, and at how digital projects are developed and managed within museums. Oonagh is a Museum Computer Group Committee member, and has recently been awarded a Winston Churchill Memorial Trust Fellowship, she reguarly blogs about her research www.oonaghmurphy.com and tweets @OonaghTweets
For more information about this project please contact: hello@oonaghmurphy.com or a.hook@ulster.ac.uk